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Game Engine Architecture

Компьютерные >> Программирование

Разместил: robotuz

7-04-2012, 22:05

Просмотров: 950

Game Engine Architecture

Автор: Jason Gregory
Название: Game Engine Architecture
Издательство:A K Peters
Год: 2009
Кол-во страниц: 864
Формат: Pdf
Размер: 12 MB
Язык: Английский

A 2009 Game Developer Magazine Front Line Award Finalist, this book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are often grounded in specific technologies, but the discussion extends way beyond any particular engine or API.

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